![]() SMALL: Bottle, switchblade, toaster, skull (deals the same amount of damage as the brick).Anvil: A weapon from the "LARGE" category, this is used as a projectile and it deals the most damage of all Bendy's standard weapons.It deals more damage than the Brick but less than the Anvil. Axe: A weapon from the "MEDIUM" category, the axe is used as a projectile weapon to harm opponents.It deals the least amount of damage of all his standard weapons (due to being SMALL). Brick: A weapon from the "SMALL" category, he uses this as a projectile against his opponents.Range: Standard melee range physically, extended melee range with weapons, higher when throwing weapons Stamina: Very High (Can run for long amounts of time) Being hit by attacks from bosses like Chester, and high speed barrels), higher via Shield (Is completely immune to all harm) Lifting Strength: Athletic Human (Can run and jump while casually lifting an anvil)ĭurability: Street Level to Wall Level (Tanks attacks from minions. ![]() Speed: At least Superhuman, likely Subsonic (Can outrun a taxi) Street Level to Wall Level with weapons (Includes an axe, a sword, a crowbar, explosive barrels, bombs, etc.) Powers and Abilities: Superhuman Physical Characteristics, Demon Physiology, Weapon Mastery (Has various blades, throwing weapons, and explosives), Acrobatics via Double Jump, Forcefield Creation via Shield, Explosion Manipulation via Bombs or Explosive Barrel, Sleep Inducement via Daze, Minor Luck via Fortune, Healing via Heal, Minor Magnetism Manipulation via MagnetĪttack Potency: Street Level physically (Easily defeats minions). Unlike two other playable characters, Bendy lacks special abilities. His goal is to complete all five acts in each four cartoon levels. Defeat him or be defeated by him.Bendy is the main protagonist and one of the main playable characters along with Boris and Alice Angel in the mobile spin-off Bendy in Nightmare Run, and the first available character. The third and final boss chase phase has Chester summoning Gwens more often and attacking more often. Once again, two waves of two Gwens are summoned. This phases ends when Chester's health is 12 or less. He no longer summons Krawls and summons Gwens instead. After defeating two waves of Gwen, Chest reappears and continues the chase. The player must jump before throwing as throwing it while on the ground will cause the weapon to go under the Gwen. They can only be defeated by throwing a weapon at them. This attack can be dodged by switching lanes or jumping. They, unlike the Krawls, cannot be jumped on as they are both airborne and do not move closer to the player. Any Krawl chasing the player will crash into them, killing the Krawl.During this phase, two Gwens are spawned. Instead of maneuvering on an around elevated platforms, the player must maneuver around or jump over tentacles. ![]() It can hit the lane's Krawl, but only after it attacked.ĭecreasing his health to 24 or less will force Chester to retreat. The treasure can be dodged by changing lanes or jumping. Along with the shockwave attack, Chester can summon a Krawl, and shoot treasure at the player. The chase continues until he or the player is defeated.Ĭhester has 36 health points. More furious than ever, he attacks more and summons Krawls more. Defeating them will make Chester resumes the chase once more. The second wave appears after the first is defeated. This time, two waves of Krawls chase the player. After his health decreases to 10 or less, Chester retreats again and the black void returns. It can be defeated with Chester's shockwave attack along with methods mentioned in the previous paragraph. In the second phase, Chester attacks more frequently and sometimes summons a Krawl. After defeating both, Chester returns to continue the chase. They are defeated by throwing weapons behind you, jumping onto them after they attack, or moving off a platform onto them. ![]() These crawling blobs are easily dodged by switching lanes or jumping. This mysterious portal will summon two Krawls in different lanes. After losing at least 10 health points, which can only be done by throwing weapons at him, he will get angry and replace himself with a black void as the player runs around or on elevated platforms. This can be dodged by changing lanes or jumping over the attack. During the first phase, he attacks the player by slapping the ground with one of his tentacles, sending a shockwave through the lane. The music playing during the level is Bendy Walks the Plank. The player runs on pirate ships, wooden dock and tropical islands. This level takes place in a pirate-themed area. Bendy has to run on a ship, while avoiding Chester, who is chasing him. Locations, Nightmare Run locations Bendy Walks the Plank Bendy Walks the Plank is the first level of Bendy in Nightmare Run.
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